src_prepare-overlay/games-fps/quake15/files/0010-fix-dpsoftras-alignmen...

77 lines
2.2 KiB
Diff

--- a/dpsoftrast.c 2016-09-10 21:36:13.000000000 +0200
+++ b/dpsoftrast.c 2024-03-02 02:04:39.576523847 +0100
@@ -163,21 +163,21 @@
#define DPSOFTRAST_DRAW_MAXCOMMANDPOOL 2097152
#define DPSOFTRAST_DRAW_MAXCOMMANDSIZE 16384
-typedef ALIGN(struct DPSOFTRAST_State_Command_Pool_s
+typedef ALIGN(struct) DPSOFTRAST_State_Command_Pool_s
{
int freecommand;
int usedcommands;
ALIGN(unsigned char commands[DPSOFTRAST_DRAW_MAXCOMMANDPOOL]);
}
-DPSOFTRAST_State_Command_Pool);
+DPSOFTRAST_State_Command_Pool;
-typedef ALIGN(struct DPSOFTRAST_State_Triangle_s
+typedef ALIGN(struct) DPSOFTRAST_State_Triangle_s
{
unsigned char mip[DPSOFTRAST_MAXTEXTUREUNITS]; // texcoord to screen space density values (for picking mipmap of textures)
float w[3];
ALIGN(float attribs[DPSOFTRAST_ARRAY_TOTAL][3][4]);
}
-DPSOFTRAST_State_Triangle);
+DPSOFTRAST_State_Triangle;
#define DPSOFTRAST_CALCATTRIB(triangle, span, data, slope, arrayindex) { \
slope = _mm_load_ps((triangle)->attribs[arrayindex][0]); \
@@ -198,7 +198,7 @@
#define DPSOFTRAST_DRAW_MAXSUBSPAN 16
-typedef ALIGN(struct DPSOFTRAST_State_Span_s
+typedef ALIGN(struct) DPSOFTRAST_State_Span_s
{
int triangle; // triangle this span was generated by
int x; // framebuffer x coord
@@ -209,7 +209,7 @@
int depthbase; // depthbuffer value at x (add depthslope*startx to get first pixel's depthbuffer value)
int depthslope; // depthbuffer value pixel delta
}
-DPSOFTRAST_State_Span);
+DPSOFTRAST_State_Span;
#define DPSOFTRAST_DRAW_MAXSPANS 1024
#define DPSOFTRAST_DRAW_MAXTRIANGLES 128
@@ -236,7 +236,7 @@
}
DPSOFTRAST_BLENDMODE;
-typedef ALIGN(struct DPSOFTRAST_State_Thread_s
+typedef ALIGN(struct) DPSOFTRAST_State_Thread_s
{
void *thread;
int index;
@@ -300,9 +300,9 @@
DPSOFTRAST_State_Triangle triangles[DPSOFTRAST_DRAW_MAXTRIANGLES];
unsigned char pixelmaskarray[DPSOFTRAST_DRAW_MAXSPANLENGTH+4]; // LordHavoc: padded to allow some termination bytes
}
-DPSOFTRAST_State_Thread);
+DPSOFTRAST_State_Thread;
-typedef ALIGN(struct DPSOFTRAST_State_s
+typedef ALIGN(struct) DPSOFTRAST_State_s
{
int fb_width;
int fb_height;
@@ -358,7 +358,7 @@
DPSOFTRAST_State_Command_Pool commandpool;
}
-DPSOFTRAST_State);
+DPSOFTRAST_State;
DPSOFTRAST_State dpsoftrast;