15af7b3d8f
Signed-off-by: Maciej Barć <xgqt@riseup.net>
191 lines
4.3 KiB
Bash
191 lines
4.3 KiB
Bash
# Copyright 1999-2021 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=7
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inherit flag-o-matic unpacker desktop wrapper
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# Latest versions are in http://icculus.org/twilight/darkplaces/files/
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MY_PV="${PV/_beta/beta}"
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MY_ENGINE="${PN}engine${MY_PV}.zip"
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# Different Quake 1 engines expect the lights in different directories
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# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/
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MY_LIGHTS="fuhquake-lits.rar"
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DESCRIPTION="Enhanced engine for iD Software's Quake 1"
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HOMEPAGE="http://icculus.org/twilight/darkplaces/"
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SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE}
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lights? (
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http://www.fuhquake.net/files/extras/${MY_LIGHTS}
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http://www.kgbsyndicate.com/romi/id1.pk3 )"
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LICENSE="GPL-2"
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SLOT="0"
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KEYWORDS="~amd64 ~x86"
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IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl textures"
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UIRDEPEND="
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virtual/jpeg:0
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media-libs/libogg
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media-libs/libvorbis
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virtual/opengl
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alsa? ( media-libs/alsa-lib )
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sdl? ( media-libs/libsdl )
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x11-libs/libX11
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x11-libs/libXpm
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x11-libs/libXxf86dga
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x11-libs/libXxf86vm
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"
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UIDEPEND="
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x11-base/xorg-proto
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"
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RDEPEND="
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net-misc/curl
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cdinstall? ( games-fps/quake1-data )
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demo? ( games-fps/quake1-demodata )
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textures? ( >=games-fps/quake1-textures-20050820 )
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opengl? ( ${UIRDEPEND} )
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!opengl? ( sdl? ( ${UIRDEPEND} ) )
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!opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )
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"
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DEPEND="lights? ( || (
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app-arch/unrar
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app-arch/rar ) )
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opengl? (
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${UIRDEPEND}
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${UIDEPEND} )
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!opengl? ( sdl? (
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${UIRDEPEND}
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${UIDEPEND} ) )
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!opengl? ( !sdl? ( !dedicated? (
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${UIRDEPEND}
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${UIDEPEND} ) ) )
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virtual/pkgconfig
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app-arch/unzip
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"
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S="${WORKDIR}/${PN}"
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dir="/usr/share/quake1"
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opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) }
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src_unpack() {
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if use lights ; then
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unpack "${MY_LIGHTS}"
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unpack_zip "${DISTDIR}"/id1.pk3
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mv *.lit maps/ || die
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mv ReadMe.txt rtlights.txt
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fi
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unpack "${MY_ENGINE}"
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unpack ./${PN}*.zip
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}
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src_prepare() {
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default
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rm "${WORKDIR}"/README-SDL.txt
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cd "${S}"
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rm mingw_note.txt
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strip-flags
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# Only additional CFLAGS optimization is the -march flag
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local march=$(get-flag -march)
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sed -i \
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-e "s:-lasound:$(pkg-config --libs alsa):" \
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-e "/^CPUOPTIMIZATIONS/d" \
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-e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \
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-e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \
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-e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \
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-e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \
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-e "s:strip:true:" \
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makefile.inc || die
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if ! use cdsound ; then
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# Turn the CD accesses off
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sed -i \
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-e "s:/dev/cdrom:/dev/null:" \
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cd_linux.c || die
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sed -i \
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-e 's:COM_CheckParm("-nocdaudio"):1:' \
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cd_shared.c || die
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fi
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}
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src_compile() {
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local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1"
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# Preferred sound is alsa
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local sound_api="NULL"
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use oss && sound_api="OSS"
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use alsa && sound_api="ALSA"
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opts="${opts} DP_SOUND_API=${sound_api}"
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local type="release"
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use debug && type="debug"
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# Only compile a maximum of 1 client
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if use sdl ; then
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emake ${opts} "sdl-${type}"
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elif opengl_client ; then
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emake ${opts} "cl-${type}"
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fi
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if use dedicated ; then
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emake ${opts} "sv-${type}"
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fi
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}
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src_install() {
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if opengl_client || use sdl ; then
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local type=glx
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use sdl && type=sdl
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# darkplaces executable is needed, even just for demo
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newbin "${PN}-${type}" ${PN}
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newicon darkplaces72x72.png ${PN}.png
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if use demo ; then
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# Install command-line for demo, even if not desktop entry
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make_wrapper ${PN}-demo "${PN} -game demo"
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fi
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if use demo && ! use cdinstall ; then
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make_desktop_entry ${PN}-demo "Dark Places (Demo)"
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else
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# Full version takes precedence over demo
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make_desktop_entry ${PN} "Dark Places"
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fi
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fi
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if use dedicated ; then
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newbin ${PN}-dedicated ${PN}-ded
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fi
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dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt
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if use lights ; then
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insinto "${dir}"/id1
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doins -r "${WORKDIR}"/{cubemaps,maps}
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if use demo ; then
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# Set up symlinks, for the demo levels to include the lights
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local d
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for d in cubemaps maps ; do
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dosym "${dir}/id1/${d}" "${dir}/demo/${d}"
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done
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fi
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fi
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}
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pkg_postinst() {
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if ! use cdinstall && ! use demo ; then
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elog "Place pak0.pak and pak1.pak in ${dir}/id1"
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fi
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if use sdl && ! use alsa ; then
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ewarn "Select opengl with alsa, instead of sdl USE flag, for better audio latency."
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fi
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}
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