253 lines
6.7 KiB
Bash
253 lines
6.7 KiB
Bash
# Copyright 1999-2021 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=8
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inherit flag-o-matic unpacker desktop wrapper
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# This is the only known version of the engine to work with this mod
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ENGINE_PV="20170829_beta1"
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ENGINE_SOURCE="darkplacesenginesource${ENGINE_PV}.tar.gz"
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DESCRIPTION="A mod that makes Quake faster paced, harder, gorier and more violent."
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HOMEPAGE="https://www.moddb.com/mods/quake-15 https://icculus.org/twilight/darkplaces"
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GIT_COMMIT="175af02fa8e6bc5c14ebac952c6925f9328c2348"
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SRC_URI="
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https://github.com/DarkPlacesEngine/darkplaces/archive/${GIT_COMMIT}.tar.gz -> "${ENGINE_SOURCE}"
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https://archive.org/download/quake15-mirror/Q15_PublicBeta1.7z
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https://archive.org/download/quake15-mirror/patch2.7z -> Q15_patch2.7z
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https://icculus.org/%7Emarco/sources/lmp2tga.c
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"
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LICENSE="GPL-2 UNKNOWN"
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SLOT="0"
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# DarkPlaces' PNG is broken on big endian and this mod unfortunately uses PNG a lot. Sorry :(
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KEYWORDS="~amd64 ~arm64 ~x86"
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IUSE="alsa capture cdda cdinstall cpu_flags_x86_sse cpu_flags_x86_sse2 debug dedicated ipv6 opengl oss sdl textures"
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REQUIRED_USE="
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alsa? ( !oss )
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oss? ( !alsa )
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|| ( alsa oss sdl )
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^^ ( opengl sdl )
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amd64? (
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cpu_flags_x86_sse
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cpu_flags_x86_sse2
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)
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"
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GLX_RDEPEND="
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x11-libs/libX11
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x11-libs/libXpm
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x11-libs/libXext
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x11-libs/libXxf86vm
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virtual/opengl
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alsa? ( media-libs/alsa-lib )
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media-libs/libogg
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media-libs/libvorbis
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capture? ( media-libs/libtheora[encode] )
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!capture? ( media-libs/libtheora )
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"
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SDL_RDEPEND="
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media-libs/libsdl2[udev]
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x11-libs/libX11
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alsa? ( media-libs/alsa-lib )
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media-libs/libogg
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media-libs/libvorbis
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capture? ( media-libs/libtheora[encode] )
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!capture? ( media-libs/libtheora )
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"
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RDEPEND="
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dev-libs/d0_blind_id
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dev-games/ode
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net-misc/curl
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virtual/jpeg:0
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sys-libs/zlib
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media-libs/libpng
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cdinstall? ( games-fps/quake1-data )
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textures? ( >=games-fps/quake1-textures-20050820 )
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opengl? ( ${GLX_RDEPEND} )
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sdl? ( ${SDL_RDEPEND} )
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"
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BDEPEND="
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opengl? (
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sys-devel/gcc
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media-gfx/imagemagick
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app-arch/unzip
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)
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sdl? (
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sys-devel/gcc
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media-gfx/imagemagick
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app-arch/unzip
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)
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app-arch/p7zip
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app-alternatives/tar
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app-alternatives/gzip
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sys-apps/coreutils
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sys-devel/patch
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sys-apps/sed
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virtual/pkgconfig
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"
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S="${WORKDIR}"
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WAD_DIR="/usr/share/quake15"
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src_unpack() {
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mkdir engine
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tar -C engine --strip-components 1 -xf "${DISTDIR}/${ENGINE_SOURCE}"
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7z x "${DISTDIR}/Q15_PublicBeta1.7z" quake15
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7z x -y "${DISTDIR}/Q15_patch2.7z" quake15
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ln -s /usr/share/quake1/id1/sound quake15/sound
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}
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src_prepare() {
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default
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cd "${S}/engine"
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rm mingw_note.txt
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strip-flags
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patch -p1 -i "${FILESDIR}/0010-fix-dpsoftras-alignment.patch"
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patch -p1 -i "${FILESDIR}/0020-do-not-assume-sse2-is-available-just-because-sse-is-available.patch"
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# Only additional CFLAGS optimization is the -march flag
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local march=$(get-flag -march)
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sed -i \
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-e "s:-lasound:$(pkg-config --libs alsa):" \
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-e "/^CPUOPTIMIZATIONS/d" \
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-e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \
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-e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \
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-e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \
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-e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \
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-e "s:strip:true:" \
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makefile.inc || die
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if ! use cdda; then
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elog "CD support: disabled"
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sed -i \
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-e "s:/dev/cdrom:/dev/null:" \
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cd_linux.c || die
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sed -i \
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-e 's:COM_CheckParm("-nocdaudio"):1:' \
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cd_shared.c || die
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else
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elog "CD support: enabled"
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fi
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if ! use ipv6; then
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elog "IPv6 support: disabled"
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sed -i 's/^#\(CFLAGS_NET+=-DNOSUPPORTIPV6\)$/\1/' makefile || die
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else
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elog "IPv6 support: enabled"
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fi
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patch -p1 -i "${FILESDIR}/0030-builddate-template.patch"
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sed -i "s/%{PVR}/${ENGINE_PV}/" builddate.c || die
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patch -p1 -i "${FILESDIR}/0040-enforce-quake15.patch"
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}
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src_compile() {
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local video_capture="disabled"
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if use capture; then
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elog "Video capture: enabled"
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video_capture="enabled"
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else
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elog "Video capture: disabled"
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fi
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local sse_enabled=0
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local sse2_enabled=0
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if use cpu_flags_x86_sse; then
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elog "Skeletal animations: uses SSE"
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sse_enabled=1
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else
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if use amd64; then
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elog "Skeletal animations: uses SSE, not disabling on AMD64"
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sse_enabled=1
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else
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elog "Skeletal animations: uses generic code"
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fi
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fi
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if use cpu_flags_x86_sse2; then
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elog "Softrender: uses SSE2"
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sse2_enabled=1
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else
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if use amd64; then
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elog "Softrender: uses SSE2, not disabling on AMD64"
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sse2_enabled=1
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else
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elog "Softrender: disabled"
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fi
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fi
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local opts="DP_FS_BASEDIR=\"${WAD_DIR}\" \
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DP_LINK_JPEG=shared \
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DP_LINK_CRYPTO=shared \
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DP_LINK_CRYPTO_RIJNDAEL=shared \
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DP_LINK_ZLIB=shared \
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DP_LINK_ODE=shared \
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DP_VIDEO_CAPTURE=${video_capture} \
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DP_PRELOAD_DEPENDENCIES=1 \
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GENTOO_BUILD=1 \
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DP_SSE=${sse_enabled} \
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DP_SSE2=${sse2_enabled} \
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FORCEGAME=quake15"
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# If neither OSS or ALSA are selected, then SDL must be selected.
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# However, SDL is a backend for both graphics and sound - so not having ALSA or OSS is only an option, if OpenGL is not.
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local sound_api="NULL"
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if use oss; then
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sound_api="OSS"
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elif use alsa; then
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sound_api="ALSA"
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elif ! use sdl; then
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die "No sound API has been selected."
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fi
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opts+=" DP_SOUND_API=${sound_api}"
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local type="release"
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if use debug; then
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type="debug"
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fi
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ln -s /usr/share/quake1/id1 id1
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# Only compile a maximum of 1 client
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cd ${WORKDIR}/engine
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local compile_client=false
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if use sdl; then
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compile_client=true
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emake ${opts} "sdl-${type}"
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elif use opengl; then
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compile_client=true
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emake ${opts} "cl-${type}"
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fi
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if use dedicated; then
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emake ${opts} "sv-${type}"
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fi
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if ${compile_client}; then
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cd ${WORKDIR}
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unzip -j quake15/q15.pk3 gfx/qplaque.lmp
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gcc ${DISTDIR}/lmp2tga.c -o lmp2tga
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./lmp2tga qplaque.lmp
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convert qplaque.tga -gravity North -chop 0x112 ${WORKDIR}/engine/${PN}.png
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fi
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}
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src_install() {
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pushd "${WORKDIR}/engine"
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if use opengl || use sdl ; then
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local type=$(use sdl && echo "sdl" || echo "glx")
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newbin "darkplaces-${type}" ${PN}
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newicon ${PN}.png ${PN}.png
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make_desktop_entry ${PN} "Quake 1.5"
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fi
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if use dedicated; then
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newbin darkplaces-dedicated ${PN}-ded
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fi
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dodoc *.txt todo "${WORKDIR}"/engine/*.txt
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popd
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insinto "${WAD_DIR}"
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doins id1
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doins -r quake15
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}
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pkg_postinst() {
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if ! use cdinstall; then
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elog "Please make sure that the path /usr/share/quake1/id1 exists and place pak0.pak and pak1.pak in /usr/share/quake1/id1"
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if use cdda; then
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elog "If you wish to have the original soundtrack available without playing from an optical drive, please make sure that the path /usr/share/quake1/id1/sound/cdtracks exists, and that it contains the original soundtrack. The expected filename schema is track%i.%s with a double-digit count, either in WAV RIFF or OGG Vorbis format."
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fi
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fi
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if use sdl && ! use alsa; then
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einfo "If audio latency is an issue, consider choosing OpenGL and ALSA USE flags instead of SDL."
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fi
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}
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