src_prepare-overlay/games-fps/quake15/quake15-0_beta2-r1.ebuild

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# Copyright 1999-2021 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
inherit flag-o-matic unpacker desktop wrapper
# This is the only known version of the engine to work with this mod
ENGINE_PV="20170829_beta1"
ENGINE_SOURCE="darkplacesenginesource${ENGINE_PV}.tar.gz"
DESCRIPTION="A mod that makes Quake faster paced, harder, gorier and more violent."
HOMEPAGE="https://www.moddb.com/mods/quake-15 https://icculus.org/twilight/darkplaces"
GIT_COMMIT="175af02fa8e6bc5c14ebac952c6925f9328c2348"
SRC_URI="
https://github.com/DarkPlacesEngine/darkplaces/archive/${GIT_COMMIT}.tar.gz -> "${ENGINE_SOURCE}"
https://archive.org/download/quake15-mirror/Q15_PublicBeta1.7z
https://archive.org/download/quake15-mirror/patch2.7z -> Q15_patch2.7z
https://icculus.org/%7Emarco/sources/lmp2tga.c
"
LICENSE="GPL-2 UNKNOWN"
SLOT="0"
# DarkPlaces' PNG is broken on big endian and this mod unfortunately uses PNG a lot. Sorry :(
KEYWORDS="~amd64 ~arm64 ~x86"
IUSE="alsa capture cdda cdinstall cpu_flags_x86_sse cpu_flags_x86_sse2 debug dedicated ipv6 opengl oss sdl textures"
REQUIRED_USE="
alsa? ( !oss )
oss? ( !alsa )
|| ( alsa oss sdl )
^^ ( opengl sdl )
amd64? (
cpu_flags_x86_sse
cpu_flags_x86_sse2
)
"
GLX_RDEPEND="
x11-libs/libX11
x11-libs/libXpm
x11-libs/libXext
x11-libs/libXxf86vm
virtual/opengl
alsa? ( media-libs/alsa-lib )
media-libs/libogg
media-libs/libvorbis
capture? ( media-libs/libtheora[encode] )
!capture? ( media-libs/libtheora )
"
SDL_RDEPEND="
media-libs/libsdl2[udev]
x11-libs/libX11
alsa? ( media-libs/alsa-lib )
media-libs/libogg
media-libs/libvorbis
capture? ( media-libs/libtheora[encode] )
!capture? ( media-libs/libtheora )
"
RDEPEND="
dev-libs/d0_blind_id
dev-games/ode
net-misc/curl
virtual/jpeg:0
sys-libs/zlib
media-libs/libpng
cdinstall? ( games-fps/quake1-data )
textures? ( >=games-fps/quake1-textures-20050820 )
opengl? ( ${GLX_RDEPEND} )
sdl? ( ${SDL_RDEPEND} )
"
BDEPEND="
opengl? (
sys-devel/gcc
media-gfx/imagemagick
app-arch/unzip
)
sdl? (
sys-devel/gcc
media-gfx/imagemagick
app-arch/unzip
)
app-arch/p7zip
app-alternatives/tar
app-alternatives/gzip
sys-apps/coreutils
sys-devel/patch
sys-apps/sed
virtual/pkgconfig
"
S="${WORKDIR}"
WAD_DIR="/usr/share/quake15"
src_unpack() {
mkdir engine
tar -C engine --strip-components 1 -xf "${DISTDIR}/${ENGINE_SOURCE}"
7z x "${DISTDIR}/Q15_PublicBeta1.7z" quake15
7z x -y "${DISTDIR}/Q15_patch2.7z" quake15
ln -s /usr/share/quake1/id1/sound quake15/sound
}
src_prepare() {
default
cd "${S}/engine"
rm mingw_note.txt
strip-flags
patch -p1 -i "${FILESDIR}/0010-fix-dpsoftras-alignment.patch"
patch -p1 -i "${FILESDIR}/0020-do-not-assume-sse2-is-available-just-because-sse-is-available.patch"
# Only additional CFLAGS optimization is the -march flag
local march=$(get-flag -march)
sed -i \
-e "s:-lasound:$(pkg-config --libs alsa):" \
-e "/^CPUOPTIMIZATIONS/d" \
-e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \
-e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \
-e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \
-e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \
-e "s:strip:true:" \
makefile.inc || die
if ! use cdda; then
elog "CD support: disabled"
sed -i \
-e "s:/dev/cdrom:/dev/null:" \
cd_linux.c || die
sed -i \
-e 's:COM_CheckParm("-nocdaudio"):1:' \
cd_shared.c || die
else
elog "CD support: enabled"
fi
if ! use ipv6; then
elog "IPv6 support: disabled"
sed -i 's/^#\(CFLAGS_NET+=-DNOSUPPORTIPV6\)$/\1/' makefile || die
else
elog "IPv6 support: enabled"
fi
patch -p1 -i "${FILESDIR}/0030-builddate-template.patch"
sed -i "s/%{PVR}/${ENGINE_PV}/" builddate.c || die
patch -p1 -i "${FILESDIR}/0040-enforce-quake15.patch"
}
src_compile() {
local video_capture="disabled"
if use capture; then
elog "Video capture: enabled"
video_capture="enabled"
else
elog "Video capture: disabled"
fi
local sse_enabled=0
local sse2_enabled=0
if use cpu_flags_x86_sse; then
elog "Skeletal animations: uses SSE"
sse_enabled=1
else
if use amd64; then
elog "Skeletal animations: uses SSE, not disabling on AMD64"
sse_enabled=1
else
elog "Skeletal animations: uses generic code"
fi
fi
if use cpu_flags_x86_sse2; then
elog "Softrender: uses SSE2"
sse2_enabled=1
else
if use amd64; then
elog "Softrender: uses SSE2, not disabling on AMD64"
sse2_enabled=1
else
elog "Softrender: disabled"
fi
fi
local opts="DP_FS_BASEDIR=\"${WAD_DIR}\" \
DP_LINK_JPEG=shared \
DP_LINK_CRYPTO=shared \
DP_LINK_CRYPTO_RIJNDAEL=shared \
DP_LINK_ZLIB=shared \
DP_LINK_ODE=shared \
DP_VIDEO_CAPTURE=${video_capture} \
DP_PRELOAD_DEPENDENCIES=1 \
GENTOO_BUILD=1 \
DP_SSE=${sse_enabled} \
DP_SSE2=${sse2_enabled} \
FORCEGAME=quake15"
# If neither OSS or ALSA are selected, then SDL must be selected.
# However, SDL is a backend for both graphics and sound - so not having ALSA or OSS is only an option, if OpenGL is not.
local sound_api="NULL"
if use oss; then
sound_api="OSS"
elif use alsa; then
sound_api="ALSA"
elif ! use sdl; then
die "No sound API has been selected."
fi
opts+=" DP_SOUND_API=${sound_api}"
local type="release"
if use debug; then
type="debug"
fi
ln -s /usr/share/quake1/id1 id1
# Only compile a maximum of 1 client
cd ${WORKDIR}/engine
local compile_client=false
if use sdl; then
compile_client=true
emake ${opts} "sdl-${type}"
elif use opengl; then
compile_client=true
emake ${opts} "cl-${type}"
fi
if use dedicated; then
emake ${opts} "sv-${type}"
fi
if ${compile_client}; then
cd ${WORKDIR}
unzip -j quake15/q15.pk3 gfx/qplaque.lmp
gcc ${DISTDIR}/lmp2tga.c -o lmp2tga
./lmp2tga qplaque.lmp
convert qplaque.tga -gravity North -chop 0x112 ${WORKDIR}/engine/${PN}.png
fi
}
src_install() {
pushd "${WORKDIR}/engine"
if use opengl || use sdl ; then
local type=$(use sdl && echo "sdl" || echo "glx")
newbin "darkplaces-${type}" ${PN}
newicon ${PN}.png ${PN}.png
make_desktop_entry ${PN} "Quake 1.5"
fi
if use dedicated; then
newbin darkplaces-dedicated ${PN}-ded
fi
dodoc *.txt todo "${WORKDIR}"/engine/*.txt
popd
insinto "${WAD_DIR}"
doins id1
doins -r quake15
}
pkg_postinst() {
if ! use cdinstall; then
elog "Please make sure that the path /usr/share/quake1/id1 exists and place pak0.pak and pak1.pak in /usr/share/quake1/id1"
if use cdda; then
elog "If you wish to have the original soundtrack available without playing from an optical drive, please make sure that the path /usr/share/quake1/id1/sound/cdtracks exists, and that it contains the original soundtrack. The expected filename schema is track%i.%s with a double-digit count, either in WAV RIFF or OGG Vorbis format."
fi
fi
if use sdl && ! use alsa; then
einfo "If audio latency is an issue, consider choosing OpenGL and ALSA USE flags instead of SDL."
fi
}