343 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			343 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
#!/usr/bin/python3
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# Copyright: (c) 2017, Ansible Project
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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__requires__ = ['ansible_core']
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import fcntl
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import hashlib
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import os
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import signal
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import socket
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import sys
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import time
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import traceback
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import errno
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import json
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from contextlib import contextmanager
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from ansible import constants as C
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from ansible.module_utils._text import to_bytes, to_text
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from ansible.module_utils.six import PY3
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from ansible.module_utils.six.moves import cPickle, StringIO
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from ansible.module_utils.connection import Connection, ConnectionError, send_data, recv_data
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from ansible.module_utils.service import fork_process
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from ansible.parsing.ajson import AnsibleJSONEncoder, AnsibleJSONDecoder
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from ansible.playbook.play_context import PlayContext
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from ansible.plugins.loader import connection_loader
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from ansible.utils.path import unfrackpath, makedirs_safe
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from ansible.utils.display import Display
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from ansible.utils.jsonrpc import JsonRpcServer
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def read_stream(byte_stream):
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    size = int(byte_stream.readline().strip())
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    data = byte_stream.read(size)
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    if len(data) < size:
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        raise Exception("EOF found before data was complete")
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    data_hash = to_text(byte_stream.readline().strip())
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    if data_hash != hashlib.sha1(data).hexdigest():
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        raise Exception("Read {0} bytes, but data did not match checksum".format(size))
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    # restore escaped loose \r characters
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    data = data.replace(br'\r', b'\r')
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    return data
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@contextmanager
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def file_lock(lock_path):
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    """
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    Uses contextmanager to create and release a file lock based on the
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    given path. This allows us to create locks using `with file_lock()`
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    to prevent deadlocks related to failure to unlock properly.
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    """
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    lock_fd = os.open(lock_path, os.O_RDWR | os.O_CREAT, 0o600)
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    fcntl.lockf(lock_fd, fcntl.LOCK_EX)
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    yield
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    fcntl.lockf(lock_fd, fcntl.LOCK_UN)
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    os.close(lock_fd)
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class ConnectionProcess(object):
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    '''
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    The connection process wraps around a Connection object that manages
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    the connection to a remote device that persists over the playbook
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    '''
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    def __init__(self, fd, play_context, socket_path, original_path, task_uuid=None, ansible_playbook_pid=None):
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        self.play_context = play_context
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        self.socket_path = socket_path
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        self.original_path = original_path
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        self._task_uuid = task_uuid
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        self.fd = fd
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        self.exception = None
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        self.srv = JsonRpcServer()
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        self.sock = None
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        self.connection = None
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        self._ansible_playbook_pid = ansible_playbook_pid
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    def start(self, variables):
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        try:
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            messages = list()
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            result = {}
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            messages.append(('vvvv', 'control socket path is %s' % self.socket_path))
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            # If this is a relative path (~ gets expanded later) then plug the
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            # key's path on to the directory we originally came from, so we can
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            # find it now that our cwd is /
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            if self.play_context.private_key_file and self.play_context.private_key_file[0] not in '~/':
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                self.play_context.private_key_file = os.path.join(self.original_path, self.play_context.private_key_file)
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            self.connection = connection_loader.get(self.play_context.connection, self.play_context, '/dev/null',
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                                                    task_uuid=self._task_uuid, ansible_playbook_pid=self._ansible_playbook_pid)
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            self.connection.set_options(var_options=variables)
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            self.connection._socket_path = self.socket_path
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            self.srv.register(self.connection)
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            messages.extend([('vvvv', msg) for msg in sys.stdout.getvalue().splitlines()])
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            self.sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
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            self.sock.bind(self.socket_path)
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            self.sock.listen(1)
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            messages.append(('vvvv', 'local domain socket listeners started successfully'))
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        except Exception as exc:
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            messages.extend(self.connection.pop_messages())
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            result['error'] = to_text(exc)
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            result['exception'] = traceback.format_exc()
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        finally:
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            result['messages'] = messages
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            self.fd.write(json.dumps(result, cls=AnsibleJSONEncoder))
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            self.fd.close()
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    def run(self):
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        try:
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            while not self.connection._conn_closed:
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                signal.signal(signal.SIGALRM, self.connect_timeout)
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                signal.signal(signal.SIGTERM, self.handler)
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                signal.alarm(self.connection.get_option('persistent_connect_timeout'))
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                self.exception = None
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                (s, addr) = self.sock.accept()
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                signal.alarm(0)
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                signal.signal(signal.SIGALRM, self.command_timeout)
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                while True:
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                    data = recv_data(s)
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                    if not data:
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                        break
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                    log_messages = self.connection.get_option('persistent_log_messages')
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                    if log_messages:
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                        display.display("jsonrpc request: %s" % data, log_only=True)
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                    request = json.loads(to_text(data, errors='surrogate_or_strict'))
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                    if request.get('method') == "exec_command" and not self.connection.connected:
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                        self.connection._connect()
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                    signal.alarm(self.connection.get_option('persistent_command_timeout'))
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                    resp = self.srv.handle_request(data)
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                    signal.alarm(0)
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                    if log_messages:
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                        display.display("jsonrpc response: %s" % resp, log_only=True)
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                    send_data(s, to_bytes(resp))
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                s.close()
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        except Exception as e:
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            # socket.accept() will raise EINTR if the socket.close() is called
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            if hasattr(e, 'errno'):
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                if e.errno != errno.EINTR:
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                    self.exception = traceback.format_exc()
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            else:
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                self.exception = traceback.format_exc()
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        finally:
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            # allow time for any exception msg send over socket to receive at other end before shutting down
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            time.sleep(0.1)
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            # when done, close the connection properly and cleanup the socket file so it can be recreated
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            self.shutdown()
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    def connect_timeout(self, signum, frame):
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        msg = 'persistent connection idle timeout triggered, timeout value is %s secs.\nSee the timeout setting options in the Network Debug and ' \
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              'Troubleshooting Guide.' % self.connection.get_option('persistent_connect_timeout')
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        display.display(msg, log_only=True)
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        raise Exception(msg)
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    def command_timeout(self, signum, frame):
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        msg = 'command timeout triggered, timeout value is %s secs.\nSee the timeout setting options in the Network Debug and Troubleshooting Guide.'\
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              % self.connection.get_option('persistent_command_timeout')
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        display.display(msg, log_only=True)
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        raise Exception(msg)
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    def handler(self, signum, frame):
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        msg = 'signal handler called with signal %s.' % signum
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        display.display(msg, log_only=True)
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        raise Exception(msg)
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    def shutdown(self):
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        """ Shuts down the local domain socket
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        """
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        lock_path = unfrackpath("%s/.ansible_pc_lock_%s" % os.path.split(self.socket_path))
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        if os.path.exists(self.socket_path):
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            try:
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                if self.sock:
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                    self.sock.close()
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                if self.connection:
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                    self.connection.close()
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                    if self.connection.get_option("persistent_log_messages"):
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                        for _level, message in self.connection.pop_messages():
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                            display.display(message, log_only=True)
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            except Exception:
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                pass
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            finally:
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                if os.path.exists(self.socket_path):
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                    os.remove(self.socket_path)
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                    setattr(self.connection, '_socket_path', None)
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                    setattr(self.connection, '_connected', False)
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        if os.path.exists(lock_path):
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            os.remove(lock_path)
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        display.display('shutdown complete', log_only=True)
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def main():
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    """ Called to initiate the connect to the remote device
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    """
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    rc = 0
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    result = {}
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    messages = list()
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    socket_path = None
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    # Need stdin as a byte stream
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    if PY3:
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        stdin = sys.stdin.buffer
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    else:
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        stdin = sys.stdin
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    # Note: update the below log capture code after Display.display() is refactored.
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    saved_stdout = sys.stdout
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    sys.stdout = StringIO()
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    try:
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        # read the play context data via stdin, which means depickling it
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        vars_data = read_stream(stdin)
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        init_data = read_stream(stdin)
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        if PY3:
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            pc_data = cPickle.loads(init_data, encoding='bytes')
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            variables = cPickle.loads(vars_data, encoding='bytes')
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        else:
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            pc_data = cPickle.loads(init_data)
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            variables = cPickle.loads(vars_data)
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        play_context = PlayContext()
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        play_context.deserialize(pc_data)
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        display.verbosity = play_context.verbosity
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    except Exception as e:
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        rc = 1
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        result.update({
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            'error': to_text(e),
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            'exception': traceback.format_exc()
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        })
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    if rc == 0:
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        ssh = connection_loader.get('ssh', class_only=True)
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        ansible_playbook_pid = sys.argv[1]
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        task_uuid = sys.argv[2]
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        cp = ssh._create_control_path(play_context.remote_addr, play_context.port, play_context.remote_user, play_context.connection, ansible_playbook_pid)
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        # create the persistent connection dir if need be and create the paths
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        # which we will be using later
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        tmp_path = unfrackpath(C.PERSISTENT_CONTROL_PATH_DIR)
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        makedirs_safe(tmp_path)
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        socket_path = unfrackpath(cp % dict(directory=tmp_path))
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        lock_path = unfrackpath("%s/.ansible_pc_lock_%s" % os.path.split(socket_path))
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        with file_lock(lock_path):
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            if not os.path.exists(socket_path):
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                messages.append(('vvvv', 'local domain socket does not exist, starting it'))
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                original_path = os.getcwd()
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                r, w = os.pipe()
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                pid = fork_process()
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                if pid == 0:
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                    try:
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                        os.close(r)
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                        wfd = os.fdopen(w, 'w')
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                        process = ConnectionProcess(wfd, play_context, socket_path, original_path, task_uuid, ansible_playbook_pid)
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                        process.start(variables)
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                    except Exception:
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                        messages.append(('error', traceback.format_exc()))
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                        rc = 1
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                    if rc == 0:
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                        process.run()
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                    else:
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                        process.shutdown()
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                    sys.exit(rc)
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                else:
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                    os.close(w)
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                    rfd = os.fdopen(r, 'r')
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                    data = json.loads(rfd.read(), cls=AnsibleJSONDecoder)
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                    messages.extend(data.pop('messages'))
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                    result.update(data)
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            else:
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                messages.append(('vvvv', 'found existing local domain socket, using it!'))
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                conn = Connection(socket_path)
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                conn.set_options(var_options=variables)
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                pc_data = to_text(init_data)
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                try:
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                    conn.update_play_context(pc_data)
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                    conn.set_check_prompt(task_uuid)
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                except Exception as exc:
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                    # Only network_cli has update_play context and set_check_prompt, so missing this is
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                    # not fatal e.g. netconf
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                    if isinstance(exc, ConnectionError) and getattr(exc, 'code', None) == -32601:
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                        pass
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                    else:
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                        result.update({
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                            'error': to_text(exc),
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                            'exception': traceback.format_exc()
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                        })
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    if os.path.exists(socket_path):
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        messages.extend(Connection(socket_path).pop_messages())
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    messages.append(('vvvv', sys.stdout.getvalue()))
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    result.update({
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        'messages': messages,
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        'socket_path': socket_path
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    })
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    sys.stdout = saved_stdout
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    if 'exception' in result:
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        rc = 1
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        sys.stderr.write(json.dumps(result, cls=AnsibleJSONEncoder))
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    else:
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        rc = 0
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        sys.stdout.write(json.dumps(result, cls=AnsibleJSONEncoder))
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    sys.exit(rc)
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if __name__ == '__main__':
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    display = Display()
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    main()
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