--- a/common.c 2017-08-30 06:29:14.000000000 +0200 +++ b/common.c 2024-03-31 14:46:25.586415464 +0200 @@ -1480,6 +1480,7 @@ { GAME_STRAPBOMB, GAME_STRAPBOMB, "strapbomb", "-strapbomb", "Strap-on-bomb Car", "Strap-on-bomb_Car", "id1", NULL, "strap", "strapbomb" }, // COMMANDLINEOPTION: Game: -strapbomb runs the game Strap-on-bomb Car { GAME_MOONHELM, GAME_MOONHELM, "moonhelm", "-moonhelm", "MoonHelm", "MoonHelm", "data", NULL, "mh", "moonhelm" }, // COMMANDLINEOPTION: Game: -moonhelm runs the game MoonHelm { GAME_VORETOURNAMENT, GAME_VORETOURNAMENT, "voretournament", "-voretournament", "Vore Tournament", "Vore_Tournament", "data", NULL, "voretournament", "voretournament" }, // COMMANDLINEOPTION: Game: -voretournament runs the multiplayer game Vore Tournament +{ GAME_QUAKE15, GAME_NORMAL, "quake15", "-quake15", "Quake 1.5", "Quake 1.5", "id1", "quake15", "q15", "quake15"}, // COMMANDLINEOPTION: Game: -quake15 runs the game Quake 1.5 }; static void COM_SetGameType(int index); --- a/common.h 2017-08-30 06:29:14.000000000 +0200 +++ b/common.h 2024-03-31 14:46:50.596414296 +0200 @@ -298,6 +298,7 @@ GAME_STRAPBOMB, // added by motorsep for Urre GAME_MOONHELM, GAME_VORETOURNAMENT, + GAME_QUAKE15, GAME_COUNT } gamemode_t;